Obviously it’s too early to understand just how some of these changes will affect AC4 multiplayer balance and strategy, but some preliminary guesses might be: Prepare to ride to victory on a gold-plated chariot! Almost every ability can now be thrown/deployed at distance.Smoke Bomb and Throwing Knives have both received large nerfs, hurting the stun-baiting strategy.Instead, silent kills count as two kills towards all streaks. It is unclear at this time how this affects chase-like behaviors and scoring. You’re certainly encouraged to watch the video, but some important notes: Today, Loomer released a video explaining all the changes and updates to the base game, some of which are minor… others of which will have consequences I can’t even imagine yet. Just because I’m technically on “vacation” doesn’t mean I’m not following every drip of news regarding AC4: Black Flag multiplayer.